If you can't follow the interactive tutorial in DeePsea then you are correct - you'll never be able to use a line drawing editor :)Īs for a new config file in WA, that only is a partial fix and is ok only for people making simple levels that don't take advantage of all the stuff available now. And DB's 3D mode is undeniably useful I'll use that for tweaking offsets and such, but not much else.Īs for supporting source ports: nothing a new config file can't fix. ![]() Nothing against Doom Builder, it's just not my style now that I've spent a year+ using WadAuthor before DB came out. In DeePsea I couldn't figure out how to make a sector hook up at all, and even when I did a prefab sector I couldn't move the vertices. But the method is different: you create one, split a line, move the new vertex, repeat. ![]() I mean, yes, anyone who sticks to the prefabs will come out with a pretty basic map.
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